I recently purchased armorsmith, and am pretty satisfied with it so far. However, it's a hassle to move every individual .stl I've loaded to where it's supposed to go. I'm making an armor set that has upwards of 50 pieces, which could easily be halved with a mirror tool. However, I've noticed that anytime I try to use the mirror tool it's slightly off-center. While this may not affect the scaling/print, it does affect my perception of scale/placement on the avatar. For example, if I want to mirror a thigh-piece for the armor, but when I do it clips through the avatar (Pic below).

I haven't adjusted the avatar's pose, so I can't see why there would be clipping issues with the mirror tool. Ultimately, I was just wondering if there's a work-around for this that doesn't involve me individually fitting each piece of armor. Thanks in advance!
I wouldn't worry about it too much, any clipping should be pretty minor. Just make sure that the non-mirrored piece fits correctly! I'll have a look at tweaking that in future updates.
I found that slightly adjusting the inputs for the positioning while copying the inputs for just about everything else on a similar part all but fixes the issue. Thank you for putting effort into this program, it's saved me a lot of time and hassle! :]